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ABOUT ME

Animator . Fine Artist .

   I am a 3D Animator/ Animation Supervisor/ Artist, working in the 3D Idustry since 2000.

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Although in University I intended to be a fine artist, I soon found my calling in animation when I joined ImagineAsia Studio in Manila, Philippines where I worked as an animator for three years. Since then I have worked as an animator and / or supervisor on several long and short form of projects including Disney's Mickey Mouse Clubhouse.

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On August 2009 I moved to Canada to work as a cinematic animator on the remake of Day of the Triffids. After this project I moved  to LA, where I worked on several freelance 3D animation gaming projects as well as some 2D animation / digital ink and paint using Toon Boom. Then after I had the pleasure of working on my first ever VR first person shooter game World War Toons where I learned to use Unreal.

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Even as I was putting in the long hours in 3D animation, I always found the time to take classes in drawing, acting, sculpture and 2D animation as I have always found the skills of traditional animation vital for improving my 3D skills.

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